"An animation that didn’t just explain Pitch but made people want to dive in."
Pitch is built for clarity, and so was this animation. The challenge? Showcasing its smart features without overwhelming the viewer. The solution: a split-screen approach that paired clean UI moments with bold 3D metaphors.

This balance keeps things sharp—demonstrating functionality while making complex ideas feel intuitive and engaging. The result? An animation that doesn't just explain Pitch but makes people want to dive in.
Comissioned Work | Pitch | 2020 | Creative Direction & Artist
From the start, it was a team effort—exploring how to weave UI highlights with dynamic storytelling.
Pitch, founded by the creator of Wunderlist, came to me with a clear vision: an animation that felt as fresh and collaborative as their product. From the start, it was a team effort—exploring how to weave UI highlights with dynamic storytelling.

Every element has a purpose. Crisp interface moments keep things grounded, while playful metaphors bring abstract features to life. Smart formatting, templates, and collaboration tools aren't just shown—they are felt. Custom sound design tightens the rhythm, making sure every second hits with impact.
A launch animation that does more than showcase Pitch—it embodies it.

By blending seamless UI highlights with striking 3D visuals, we created a piece that is both functional and inspiring, inviting users to see the platform’s full potential.
Creative Direction◗ Christian Zschunke Artists◗ Philipp Brates, Quinten Delahaye, Cornelius Joksch, Maria Kobylenko, Carl Krause, Saskia Kretzschmann, Florian Panzer, Max Zacher, Christian Zschunke Producer◗ Tanya Curnow
We are all in this together.
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2025 | comissioned work
Beauty is deeply personal, yet there’s something about it that brings us together. We all respond to it, even if we can’t explain why. That’s the idea behind this temporal sculpture created with Zeiss.
ZDF
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Philosophy
Creative work isn't about sounding smart. It's not about chasing whatever's trending or performing genius for people who aren't paying attention anyway.

It's about saying something real, in a way that actually lands.

Collaboration is harder than people admit. It means bringing your actual ideas to the table, not the polished version you think people want to hear. It means asking dumb questions. It means ego is the enemy — not in a poster-quote way, but in a practical, this-project-is-going-to-suffer way.

Mistakes aren't failures. I know that's become a cliché, but it's still true. Some of the best decisions I've made started as accidents I didn't want to admit to.
The imperfections aren't the thing you fix before you ship — sometimes they're the whole point.

If something doesn't serve the idea, cut it. Doesn't matter how long it took or how clever it is. The work should feel inevitable, not assembled.

Curiosity is the only thing that keeps this from getting stale. The moment I think I've figured out how to do something, the work starts to die a little. Standing still feels safe. It isn't.

If we're not enjoying it at least some of the time, something's wrong — with the brief, the process, or both. Worth finding out which.